![]() ![]() Upon completing certain objectives, a neon image of Terry Crews’ character doing a pelvic thrust is displayed on the wall of a building. Sexual content: Whorehouses are scattered throughout the game world, although you cannot enter them. Terry Crews (whose voice and likeness are used for one of the game’s playable characters) crams most of the aforementioned words into his monologue in the opening cutscene afterwards, these words appear sporadically during the commentary that plays during your exploits, and from propaganda towers after you take them over and let Crews spout some additional pro-Agency rhetoric. Language: There are plenty of curse words in this game, including a variety of four-letter-words, along with some b*tch and g*dd**n thrown in for good measure. The game verbally chastises you for killing civilians, but no real punishment is meted out unlike in previous games where your faction, the Agency, maintained a presence in the area and would attack you for such actions, in Crackdown 3’s new city you are the only official Agency contingent. Oh, and cars, too, which can be used to run over enemies-or which can be picked up and thrown at enemies instead. Violence: Crackdown is chock full of guns, explosions, and punches. Rumors of development trouble spread as the game faced delays, but Crackdown 3 has finally been released to the public. Then at E3 2014, Microsoft announced a third installment to the franchise, promising not only a return to what made the original so much fun, but also a showcase of how cloud processing could enhance environmental destructibility. The poor reception led many fans to wonder if the series might be shelved for good. The 2010 sequel, however, was rushed out the door without sufficient development time, and ended up as a disappointment. Microsoft attracted gamers to the original title by including access to the Halo 3 Beta with the game players discovered a game that stood well on its own merits, providing a colorful, vertically-oriented open world, big explosions, and superhuman traversal. Since its inception, the Crackdown franchise has lived a rather bizarre life as a part of Xbox’s stable of first-party games. ![]()
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